How to use Source Material for Writing for Video Games - Comiccon d'Ottawa

How to use Source Material for Writing for Video Games

Vendredi 16 h  

Meeting Room D

Présenté en anglais

Delve into the intricate process of adaptation as we uncover why it’s so dang hard.

From dissecting pop culture examples to exploring applications in fan work (like fan fictions or RPG sessions), we want to empower creatives with invaluable insights and tools for creating truly captivating stories!

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